This map was originally created for Minecraft 1.20.2 and should also function correctly in 1.20.4. If you encounter any issues while playing on 1.20.4, it is recommended to re-download the map and play it using version 1.20.2 for the best experience.
Important: Please play the map in Adventure Mode to ensure all mechanics function as intended. If you encounter any bugs or unexpected behavior, feel free to report them so they can be fixed in future updates.
Visual Experience
The map is designed to look its best when played with shaders. For the optimal visual atmosphere, the following shaders are recommended:
Solas Shader
Complementary Reimagined
Using Fabric along with the required API is also highly recommended to ensure smooth performance and compatibility.
Lucid Series — Part 2
This map is Part 2 of the Lucid series, a puzzle-driven experience set within a surreal dreamscape. Players must solve environmental puzzles, interact with strange and shifting surroundings, uncover hidden clues, and collect mysterious items—all in an effort to find a way to wake up. The world blurs the line between dream and reality, encouraging careful observation and creative thinking.
Series Continuation
If you haven’t played the first entry yet, it is strongly recommended to start there to fully understand the story and mechanics:
Part 1 — Lucid
The journey continues beyond this chapter:
Part 3.1 — Another Lucid Dream: Act I
Part 3.2 — Another Lucid Dream: Act II
Each part builds upon the narrative and expands the dreamlike experience even further.
Screenshots