The Nine Realms
Are you tired of the typical CTM map formula? Care for something different to test your PvE skills in a unique way? Explore nine unique and dangerous realms in a quest to return the 16 Heavenly Wools and 5 Metal Blocks to the Heavenly Monument.
Built from the ground up to be fun for single or multiplayer and featuring many unique mechanics to make a never-before-seen CTM experience. Perfect for any skill level with tuneable difficulty and forgiving mechanics.
With mob drops disabled and crafting prohibited, it's up to you to use every resource given to you to tackle the challenges ahead in a borderline adventure-map style that will force you to rethink what a CTM map can even be and push your PvE skills to the limit. Every heart matters and a shield is your best friend.
Features:
Exploration is Rewarded:
Unique Death System:
(Only activated once you reach the monument)
Designed from the ground up around keepInventory being enabled, upon death, you will keep all your items and tools, however, all spawners will reappear, creating a unique gameplay experience that incentivizes experimentation and learning each area to tackle the challenges ahead best, but with limited healing items and no natural health regeneration, can you make it to the exit with the wool before your enemies bring you to death's door?
In multiplayer, all players have to die before spawners reappear.
Key Rules:
Behind the Scenes/Development:
My third CTM map, and first full-sized endeavour. Every realm was crafted using a strict 1-hour time limit as a challenge. I then took these barebones areas, filled them with unique items and mobs, and customized their overall appearance to fit the overall feel of The Nine Realms.
ALL RATINGS AND FEEDBACK ARE GREATLY APPRECIATED! PLEASE REPORT BUGS/ISSUES!